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  1. Jun 24, 2024 · John Romero remembers the moment he realized what the future of gaming would look like. In late 1991, Romero and his colleagues at id Software had just released Catacomb 3-D, a crude-looking,...

  2. Jun 25, 2024 · These days Romero is head of Romero Games, currently working on an unannounced FPS, and has given an interview to Ars Technica about being known for Doom over three decades.

  3. 5 days ago · Now Romero is back working in the genre he was instrumental in popularizing, as first-person shooters undergo a revival through retro-inspired games like Prodeus, Amid Evil, and Turbo Overkill.

  4. Jun 28, 2024 · Explore how John Romero's innovative use of speed played a crucial role in the groundbreaking success of the iconic game Doom.

  5. Jun 26, 2024 · The name John Romero is famous among PC gamers, and rightfully so as he was there at the beginning and was the driving force behind raising the first person shooter to a work of art.

  6. Jun 26, 2024 · But what made this specific company's games so popular? One of id Software's developers, John Romero, has an idea. Back when it was working on another Commander Keen game, Romero felt it didn't feel right.

  7. Jun 24, 2024 · To give Romero his due, the level design in Wolf3d was perfect. Picking up the pistol, opening the first door, and hearing that synthesized "Schutzstaffel" when the first soldier engages you was...