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  1. Jun 25, 2024 · Tim Schafer was the project lead for Grim Fandango. Grim Fandango 's development was led by project leader Tim Schafer, co-designer of Day of the Tentacle and creator of Full Throttle and the more recent Psychonauts and Brütal Legend.

  2. 2 days ago · Full Throttle est le grand classique du jeu d'aventure créé par une légende de l'industrie, Tim Schafer. Il suit les aventures de Ben Throttle ; le pugnace c...

  3. 6 days ago · We're approaching 20 years without a new Banjo-Kazooie game, the last one being Banjo-Kazooie: Nuts & Bolts, which released in 2008. In between, there have been encouraging rumours that a new adventure with the bird and the bear is on the way, but so far nothing has turned out to be true.

  4. Jun 15, 2024 · Tim Schafer [game director of Grim Fandango] was also a really important writer for me. But I loved going to the library as a kid and reading Goosebumps and Scary Stories to Tell in the Dark—and all those Time Life supernatural mystery books on UFOs and the Loch Ness Monster.

  5. Jun 21, 2024 · Tim Schafer (Psychonauts, Grim Fandango) talks to Ben Bertoli about how to manage your outlook and take care of your mind when creating and working on videogames. Journalist and author Matt Leone chronicles the early history of Street Fighter and the birth of fighting game combo analysis in Japan.

  6. Jul 1, 2024 · Grim Fandango is a dark comedy neo-noir adventure game released by LucasArts in 1998 for Windows, with Tim Schafer as the game's project leader. It is the first adventure game by LucasArts to use 3D computer graphics overlaid on pre-rendered, static backgrounds.

  7. Jun 12, 2024 · It was founded by a former Double Fine employee with an advisory board consisting in Tim Schafer and other execs from inXile, Obsidian, Harmonix and Gearbox. I backed 6 projects there, including Outer Wilds.