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  1. The Chinese Room (formerly Thechineseroom) is a British video game developer based in Brighton that is best known for exploration games. The company originated as a mod team for Half-Life 2 , based at the University of Portsmouth in 2007, and is named after John Searle 's Chinese room thought experiment.

  2. en.wikipedia.org › wiki › Chinese_roomChinese room - Wikipedia

    The Chinese room argument holds that a digital computer executing a computer program cannot have a "mind", "understanding", or "consciousness", regardless of how intelligently or human-like the program may make the computer behave.

  3. 19 Mac 2004 · Searle (1999) summarized his Chinese Room Argument (herinafter, CRA) concisely: Imagine a native English speaker who knows no Chinese locked in a room full of boxes of Chinese symbols (a data base) together with a book of instructions for manipulating the symbols (the program).

  4. The Chinese Room isn’t just a clever puzzle—it makes us question the essence of our own intelligence and the limits of machines. It’s key in deciding whether creations like robots or AI can be considered alive, or have rights.

  5. The Chinese room argument is a thought experiment of John Searle. It is one of the best known and widely credited counters to claims of artificial intelligence (AI), that is, to claims that computers do or at least can (or someday might) think.

  6. 3 Ogo 2023 · The Chinese room argument is a thought experiment by the American philosopher John Searle. It has been used to argue against sentience by computers and machines. While objections...

  7. 5 Jun 2024 · Chinese room argument, thought experiment by the American philosopher John Searle, first presented in his journal article “Minds, Brains, and Programs” (1980), designed to show that the central claim of what Searle called strong artificial intelligence (AI)—that human thought or intelligence can be.

  8. 19 Mac 2004 · The argument centers on a thought experiment in which someone who knows only English sits alone in a room following English instructions for manipulating strings of Chinese characters, such that to those outside the room it appears as if someone in the room understands Chinese.

  9. American philosopher and Rhodes Scholar John Searle certainly can. In 1980, he proposed the Chinese room thought experiment in order to challenge the concept of strong artificial intelligence, and not because of some '80s design fad.

  10. A man is in a room with a book of rules. Chinese sentences are passed under the door to him. The man looks up in his book of rules how to process the sentences. Eventually the rules tell him to copy some Chinese characters onto paper and pass the resulting Chinese sentences as a reply to the message he has received. The dialog continues.