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  1. Hirokazu Yasuhara (安原 広和, Yasuhara Hirokazu, born October 12, 1965) (also credited as Carol Yas) is a Japanese video game designer. He is best known for designing the gameplay and stages of the initial Sonic the Hedgehog video games for Sega Genesis in the 1990s, based on technical demos and engines programmed by Yuji Naka . [1]

  2. Aug 24, 2008 · Learn from the unsung game designer behind Sonic The Hedgehog, Jak & Daxter and Uncharted. Hirokazu Yasuhara shares his philosophy, history and examples of game design and fun in this unabridged interview.

  3. Hirozaku Yasuhara (安原 弘和, Yasuhara Hirokazu?) (also credited as Carol Yas) is a former Sega employee. He was the level and game designer of the original Sonic the Hedgehog game for the Sega Mega Drive.

  4. Mar 20, 2018 · Original game designer Hirokazu Yasuhara (who now works for Unity in Japan) joined original character designer Naoto Oshima (a VP and cofounder at Arzest) onstage to talk about what it was like to try and create a memorable character for Sega in the '90s.

  5. Jan 23, 2022 · Learn how Hirokazu Yasuhara, one of the three main programmers of Team Sonic, created the iconic character and gameplay of Sonic the Hedgehog. Discover his insights on gaming psychology, history, and culture in this exclusive interview.

  6. Mar 22, 2018 · When Sega and Nintendo battled for dominance in the early days of the 16-bit console era, Naoto Oshima and Hirokazu Yasuhara were tasked with creating a character that could take on Mario.

  7. Aug 19, 2013 · Hirokazu Yasuhara (often credited as Carol Yas) was born in October 1965 and began working on SEGA video games in 1988, with Altered Beast for the Arcade. Yasuhara was no doubt one of the most important people in Sonic Team during the early nineties.