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Houdini is a 3D procedural software for modeling, rigging, animation, VFX, look development, lighting and rendering in film, TV, advertising and video game pipelines.
Houdini Core is designed for modelers, lighters, character riggers, animators and game artists. Scenes and digital assets created in Houdini FX can be opened, manipulated and rendered in Houdini Core. BUY NOW!
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WHAT'S NEW. Houdini 20.5 includes hundreds of new workflows and improvements including the MPM solver for solid mechanics, Copernicus for image processing, Quick Surface Materials for access to Material X and new rigging and animation tools.
With its procedural node-based workflow, Houdini Core is ideal for modelers, lighters, character riggers and animators to use on its own or as a layout and lighting tool for visual effects created in Houdini FX.
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Below you can find lists of certified colleges and universities that have been recognized by SideFX for their excellent programs teaching Houdini as well as training centers and online schools that also offer great learning experiences for students.
Aimed at making Houdini more approachable for game artists, it will explore the workflow between Houdini and Unreal Engine for real-time game VFX, covering the creation of meshes, textures, VDBs, look development, and more to showcase Houdini's versatility.
Project Pegasus is an in-house tech demo designed to use Houdini's procedural workflows to create an open world 3D environment that integrates with the latest technologies in Unreal Engine 5. As this project progresses, the tools and techniques created for this demo will be shared with the community as learning materials and downloadable content.
Jun 30, 2024 · Data Integration: Learn how to export and import cameras, geometry, and animated objects between Houdini and EmberGen. Full Effect Sequence: Follow along as we create, animate, and export complex effects, apply shaders, and render image sequences using Houdini’s Karma renderer.