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  1. Reaper gains 20% of damage dealt to other heroes as health. So if he shoots someone for 100 damage, he regenerates 20 health for himself. This applies to his weapon damage, melee, and ult and only works on enemies (so shooting into shields or turrets, for example, will not regenerate your HP). Reply.

  2. If you're struggling with Reaper as DPS or Support, you're playing wayy too close to him. He has an extremely short range before his damage falls off, meaning if you play further away he does less damage. Less damage = less self healing.

  3. If Reaper could get ult charge from self-healing, the devs would simply raise his ult charge cost by 40%. He gets ult fast enough as it is. Whether or not he gets ult charge from self-healing is not a factor to consider.

  4. Oct 7, 2022 · Players will have a better chance in 1-vs-1 situations against certain characters as Reaper can keep the pressure on them, healing for a small amount with each shot that lands.

  5. Jan 9, 2019 · Since Reaper’s self healing is buffed along with his damage, Overwatch caster MooshuBeef decided to test the maximum amount of healing an updated Reaper on the PTR could produce.

  6. May 17, 2023 · Thanks to Reaper’s self-healing passive, he’s hard to kill when Death Blossom is active and damaging one or multiple enemy players. Death Blossom is easily shut down by crowd control (CC) abilities like Reinhardt’s Charge.

  7. Jan 19, 2024 · In Overwatch 2, Reaper has the ability to self-heal for 35% of the damage he inflicts on enemy heroes. This makes him a tanky damage hero, as he can sustain himself in combat and survive for longer periods of time.