Yahoo Malaysia Web Search

Search results

  1. Dictionary
    handle
    /ˈhandl/

    verb

    • 1. feel or manipulate with the hands: "heavy paving slabs can be difficult to handle" Similar holdpick upgraspgrip
    • 2. manage (a situation or problem): "a lawyer's ability to handle a case properly" Similar administermanagecontrolconduct

    noun

    • 1. the part by which a thing is held, carried, or controlled: "a holdall with two carrying handles"
    • 2. a name or nickname: informal "that's some handle for a baby"

    More definitions, origin and scrabble points

  2. May 24, 2009 · Properly, in Windows, (and generally in computing) a handle is an abstraction which hides a real memory address from the API user, allowing the system to reorganize physical memory transparently to the program. Resolving a handle into a pointer locks the memory, and releasing the handle invalidates the pointer.

  3. Feb 16, 2013 · 8. In C++/CLI, a handle is a pointer to an object located on the GC heap. Creating an object on the (unmanaged) C++ heap is achieved using new and the result of a new expression is a "normal" pointer. A managed object is allocated on the GC (managed) heap with a gcnew expression. The result will be a handle.

  4. Jan 30, 2013 · A pointer is definitely different than a handle. A pointer is an address of something unspecified in memory. A pointer to a structure can be called a "handle" (usually by using 'typedef'). A handle is a concept used in writing the windows operating system. A pointer is a part of the C language.

  5. Aug 7, 2010 · #define DECLARE_HANDLE(name) struct name##__{int unused;}; typedef struct name##__ *name Why do we need a pointer to an struct with a single int member with a weird name called unused? And will we ever need to use a line of code like this one? HINSTANCE hInstance = new HINSTANCE__;

  6. Jul 27, 2020 · In most cases, VK_NULL_HANDLE can be assigned to any handle defined by VK_DEFINE_HANDLE(object) or VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) Wrong. You can get away with it because C and C++ let you. But the Vulkan specification is very clear: The reserved values VK_NULL_HANDLE and NULL can be used in place of valid non-dispatchable handles and ...

  7. Nov 8, 2010 · The header that actually typedefs HANDLE is winnt.h. Unfortunately this is 15K lines - here, so fixing your issue by including the slimline windef.h is a bit misleading. Here is the relevant part on my system (obviously the details could change from revision to revision, but won't change at the implementation level since this would break existing binaries):

  8. Jul 29, 2012 · To understand event handlers, you need to understand delegates. In C#, you can think of a delegate as a pointer (or a reference) to a method. This is useful because the pointer can be passed around as a value. The central concept of a delegate is its signature, or shape. That is (1) the return type and (2) the input arguments.

  9. 1. Handle is something that uniquely identifies OS object, be it a socket, synchronization primitive etc (in Unix they are usually called descriptors). Technically it's either an offset in global object table or a pointer to record that contains object information. But you need to treat this handle as an opaque number.

  10. Dec 25, 2010 · It has the same type safety problems as the void* as well. Another approach I tried was to do it like this: struct MyType1{}; typedef struct MyType1* MyType1Handle; This didn't work in C since empty structs is invalid C code. I could of course extend my struct with a dummy member, but it seems like there should be a better way of doing this.

  11. Aug 4, 2013 · According to MSDN, HANDLE and HWND are defined as: HANDLE is a handle to an object. HWND is a handle to a window. So, a HWND is a HANDLE, but not all HANDLEs are HWND. In fact: typedef void *PVOID; typedef PVOID HANDLE; typedef HANDLE HWND; Example. You should only pass HWND to SetForegroundWindow unless you know what you are doing.