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  1. en.wikipedia.org › wiki › Game_studiesGame studies - Wikipedia

    Game studies, also known as ludology, is the study of games, players, and cultures. It covers various approaches, such as social science, humanities, game design, and engineering, and has a history of debates with narratology.

  2. Dec 6, 2021 · Asymmetric Team. July 17, 2021 by Staff. Asymmetric teams are factions that have disproportionate sizes, different compositions, or unique abilities when compared […] Game Structures, Fundamentals.

  3. Jan 13, 2019 · Due to its affiliation with formalism, ludology, the scientific perspective prioritized in game studies, considers the rule–mechanic binomial to be an essential principle of any scholarly approach to video games.

  4. Ludology is the study of games, particularly focusing on their mechanics and rules rather than narrative elements. This field emphasizes the play experience and the systems within games, which can lead to a deeper understanding of how gameplay mechanics create meaning and engagement.

  5. Feb 22, 2004 · Ludology is the study of games as a unique field, distinct from narrative theory. This article traces the origins and debates of ludology, and argues for its relevance and importance in game design and analysis.

  6. Dec 1, 2014 · Ludology focuses on the study of computer games as play and game activities, while narratology revolves around the study of computer games as narratives. The proposed ...

  7. May 14, 2022 · An overview of the domain of player experience, a part of games user research that studies the quality of interactions of players with games. The article explains the concepts related to player experience, such as engagement, flow, immersion, and presence, and their applications in game design and research.

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