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  1. Sep 7, 2024 · John Garvin, an ex-director at Sony's Bend Studio, who worked on Days Gone, criticized the inclusion of Days Gone protagonist Deacon St. John in the game. Taking to Twitter, Garvin criticized the cameo, as well as his former studio, for allegedly failing to protect its legacy.

  2. Dec 8, 2022 · Former Sony Bend writer and director John Garvin has a theory on why the open-world zombie survival game didn't sell well

  3. en.wikipedia.org › wiki › Days_GoneDays Gone - Wikipedia

    The game's core development team included studio director Christopher Reese, game director Jeff Ross, and creative director John Garvin, all of whom had worked at Bend Studio since the 1990s, when it was creating Syphon Filter.

  4. Apr 25, 2019 · John Garvin, the writer and creative director of Days Gone, talks about his career at Sony Bend Studio, from Syphon Filter to Uncharted: Golden Abyss. He also discusses the challenges and opportunities of creating an original IP for the open world genre.

  5. Apr 23, 2019 · John: Uncharted: Golden Abyss in many ways prepared us for Days Gone. As a writer and working on the characters and the setting, one of the things I’ve learned working with Naughty Dog on that franchise was how o up the quality of the presentation and the cinematics and the dialogue and the video. I worked with Amy Hennig and she was really good.

  6. The latest posts from @John_Garvin

  7. www.videogameschronicle.com › people › john-garvinJohn Garvin - VGC

    John Garvin is a creative director and writer at SIE Bend Studio, known for Syphon Filter, Resistance, Uncharted and Days Gone. Find out his latest news, projects and opinions on gaming topics.